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Friday, November 14, 2008

Trial account woes...

Yesterday, my group managed to meet up for our assigned WoW group play. To overcome some of the trial account limitations, you cannot form a party, you cannot participate in private group chat channels, we decided to physically meet in the same room, to at least simulate effective voice communication.

The first problem we then faced was that every player had completed different tasks and so it took us a while to find a task at least two of us had not yet completed. But then it got really complicated. Since we weren't in the same party we couldn't share experience and treasure, in addition, if I, who had done that quest before, attacked a monster first, it wouldn't drop the quest item. So we had to settle for playing alone together. But this ended in disaster as well, because we couldn't see the location and health status of the other players and we were constantly swarmed by Kobold miners. After dying three or more times we found our way out of the mine and started to attack enemies in a more ordered fashion. This gave us a better success rate but also decreased the fun in the game because loot and experience couldn't be shared...

After completing a couple of quests we visited Stormwind City. That was an impressive experience, first because of its size and second because of the high-level players posing all over the place ;). However we didn't find a quest adequate for our level so we had to return to Goldshire to pick another quest.

I can see the advantage of group play, however, with these limitations in place it doesn't make much sense.

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